A Firelit Room Ending

There s also a definitive ending with a real twist in the tale which you may miss but there are definite clues scattered throughout the game if you read the text carefully highlight the section below for the big reveal.
A firelit room ending. You have successfully fixed your ship and left the planet and gone home. To get a lot of resources all you have to do is open the inspector in chrome or equivalent browser that has a console like and subscribe. You now gain access to the silent forest in which to collect wood. The room is freezing.
If an exchange occurs it always occurs at a better exchange rate than what is offered by the trading post with the exception of the mysterious wanderer which are gambles. It s a dangerous world outside your dark firelit room but there s lots to discover. Inspired by candy box a dark room is a simple text based game that quickly balloons into something far more complex. Events in the room offer the player chances to acquire resources supplies or perks.
The fire is dead. Play this game yourself. A dark room is an unfolding roguelike game originally created by michael townsend at doublespeak games. Therefore when the ship takes over and zooms up and off the screen the game has officially ended.
The mobile versions were created by amir rajan. This is an acceptable ending though some text to that effect would indeed be good. Events that can occur in the room edit. As you poke the fire your surroundings turn into a firelit room and a ragged stranger rushes in glad to have found a source of warmth.
After lighting the fire you will notice that you are now in a firelit room and a ragged stranger stumbles through the door and collapses in the corner. Lighting or stoking the fire will save your game and reheat the room when it becomes cold.